Wednesday, September 16, 2009
I-Copter Comp
I finally got a little time and put together a comp of all the aircraft I modeled for the I-Copter game. I left off the textures so you can better see their forms. More hopefully coming soon.
We are keeping a pretty low poly count since it is a browser-based game. The boss character is meant to be heavier and the Hokum model is to be used as the I-Copter itself, though there were plans to make an upgraded version of the I-Copter to be potentially available later. These are all modeled after real world craft.
Labels:
art,
games,
internship
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